The second in my line of short demos, this was an idea that I’ve had for awhile, but I didn’t have the knowledge to build until after I graduated. It’s a driving game, where the car is constantly speeding up, and you have to dodge around obstacles until it reaches a certain speed and you win. There are a few quality of life features I’m still working on, but I think the idea is a clever one, and I’m proud to finally have a working prototype.